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cab1

 
Title:      PROJECT “FLAPPY CRAB”: AN EDU-GAME FOR MUSIC LEARNING
Author(s):      Cristina Maria Cardoso Gomes, Mauro Jorge Guerreiro Figueiredo, José Bidarra, José Duarte Cardoso Gomes
ISBN:      978-989-8533-23-4
Editors:      Demetrios G. Sampson, J. Michael Spector, Dirk Ifenthaler and Pedro Isaías
Year:      2014
Edition:      Single
Keywords:      Gamification, remix, mashup, software development, art education, awareness.
Type:      Short Paper
First Page:      257
Last Page:      260
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      This paper discusses some possibilities of gamification and remixing process for music education. Analyses also the concepts of gamification, mashup, remix and presents its possible usage in education – music teaching - through the development of the project/educational game “Flappy Crab”. The article begins with a brief introduction to the concepts of education, gamification, remix and mashup and software development. After that, we will make the summary presentation of the music edu-game “Flappy Crab”, a clone of the GEARS Studios Flappy Bird, developed for mobiles devices with the Unity3D game-engine.
   

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