Title:
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PROJECT FLAPPY CRAB: AN EDU-GAME FOR MUSIC LEARNING |
Author(s):
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Cristina Maria Cardoso Gomes, Mauro Jorge Guerreiro Figueiredo, José Bidarra, José Duarte Cardoso Gomes |
ISBN:
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978-989-8533-23-4 |
Editors:
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Demetrios G. Sampson, J. Michael Spector, Dirk Ifenthaler and Pedro Isaías |
Year:
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2014 |
Edition:
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Single |
Keywords:
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Gamification, remix, mashup, software development, art education, awareness. |
Type:
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Short Paper |
First Page:
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257 |
Last Page:
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260 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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This paper discusses some possibilities of gamification and remixing process for music education. Analyses also the concepts of gamification, mashup, remix and presents its possible usage in education music teaching - through the development of the project/educational game Flappy Crab. The article begins with a brief introduction to the concepts of education, gamification, remix and mashup and software development. After that, we will make the summary presentation of the music edu-game Flappy Crab, a clone of the GEARS Studios Flappy Bird, developed for mobiles devices with the Unity3D game-engine. |
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